Bioware recently revealed in an interview that a Dragon Age Remaster project was officially cancelled by EA, shutting down hopes for fans who wanted to revisit the iconic RPG series with modern updates. The developer explained the reasoning behind EA’s decision and why the publisher chose not to greenlight remasters of the beloved franchise.

The Legacy of Dragon Age

The Dragon Age franchise consists of four main entries: Dragon Age: Origins, Dragon Age II, Dragon Age: Inquisition, and latest released game Dragon Age: Veilguard. While Origins and Inquisition are widely praised, the franchise has seen ups and downs, with the most recent reception falling short of expectations. For many fans, remasters of the earlier titles could have reignited passion for the series.

Why EA Cancelled Dragon Age Remasters

According to the interview, developers at Bioware were interested in remastering the series to breathe new life into it. However, EA ultimately decided against producing remasters, with the explanation pointing toward financial priorities and internal strategy. For long-time players, this decision feels like leaving “free money” on the table, especially given the continued demand for RPG remasters across the industry.

A Missed Opportunity for Fans

As someone who spent countless hours in Dragon Age: Origins and Dragon Age: Inquisition, I find it disappointing that fans won’t get to experience these classics in an updated form. The decision not only closes the door on nostalgia but also on an opportunity to rebuild goodwill with the community.

Developer Insights Video

If you want to hear the full reasoning straight from the developer interview, check out the video here: